Weekly Update #7 Released!

April 9, 2025 - FL Team


Greetings everyone! This week's update includes the usual bug fies, changes to the UI, more cosmetics, disguising as Gordon, and a new gamemode, oh my!

Gameplay Changes


Thats right folks! You can finally disguise as Gordon!

Well, as of right now you can't disguise as him using the disguise kit... but we're working on that! For the time being, you can disguise as him using the "disguise 10 1/2" command in the console! As per usual, this feature is heavily in development, expect bugs!

Does this image look familiar to you?

If you answered yes, you're a total nerd. Sorry, that's just the truth. Team Deathmatch has been added to Fortress-Life! Duke it out against your friends, foes, and other humanoid beings using physics props! Every class in TDM is given a Gravity Gun to play with, along with a reskin to help match the style of the other TF2 weapons! (Seen below) And the best part of all this? Most HL2DM maps will work without any modification needed!




UI Changes


We've got a brand new main menu!
We're sure a lot of you were getting annoyed at the old main menu (or... lack thereof,) and so we've created a completely custom main menu for the mod! Hopefully, things are a little less confusing this way.
We've also fixed a lot of missing strings found around the mod. No more #TF_SDK! (or a lot less of it at least!)

Gordon's armor HUD has been revamped!
Now it actually says armor instead of metal! Hopefully it's a little less confusing as to why Gordon needs metal.

Misc Changes


  • Added more physprop versions of maps.
  • Added credits menu
  • Added Autojump/Auto-BHop



Well, thats all for now!

We hope to see you all very soon! Feel free to chat about this update in the Discord, and expect a playtest pretty soon! Thank all of you for the support! <3

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